Visitor’s Guide to Ravnsfjird
When reusing world-building for TTRPGs it’s important to understand players have different expectations.
Articles about role playing: systems, world building, etc.
When reusing world-building for TTRPGs it’s important to understand players have different expectations.
As Narrators we can take clues from a classic Christmas movie to understand how we should expire tags in a hero’s backpack.
We recently moved to The Hague, Netherlands where there is a roleplaying group that meets once a month for one-shot adventures. I volunteered to run a game of Legend in the Mist as a way to meet some new people. Because I didn't have enough to do,
I grew up in a small town on Long Island, about ninety miles east of New York City. Out where I lived, we had cows and an enormous glacially deposited boulder (Patriots’ Rock) where we played cops and robbers, aliens and cowboys, or, if we weren’t feeling inspired, chucked
A great breakdown of combat in the Mythras RPG system appeared in the Legend in the Mist Discord a few weeks ago. The author did a remarkable job detailing how the combat system of that RPG worked. I'm not sure I'd want to play it, but
It’s no secret that I love telling a good story. Maybe you heard I’m writing a book? I believe roleplaying campaigns are an opportunity for a group of people to tell a good story together. Sure, as the narrator or game master, I have a lot of opportunities
The loops you encounter while playing define the feel of every roleplaying game. Consider the combat loop in Dungeons and Dragons. After rolling initiative, everyone — players and opponents alike — takes turns choosing actions to resolve the battle. If the action is crowded, this may be an exhausting process, but it’
There are few more iconic foes in roleplaying than an undying wizard possessing remarkable cunning, access to a vast library of forbidden lore, and control over a web of allies the likes of which you’ve never seen. Of course, we’re talking about the Lich. Below is a quick
I recently started a new campaign using the Legend in the Mist system. This system is completely new for my players. I've run one campaign using it before, but if I'm honest, I don't feel the experience was super successful because none of us