Roll the camera It’s no secret that I love telling a good story. Maybe you heard I’m writing a book? I believe roleplaying campaigns are an opportunity for a group of people to tell a good story together. Sure, as the narrator or game master, I have a lot of opportunities Role Playing
Which threat first? The loops you encounter while playing define the feel of every roleplaying game. Consider the combat loop in Dungeons and Dragons. After rolling initiative, everyone — players and opponents alike — takes turns choosing actions to resolve the battle. If the action is crowded, this may be an exhausting process, but it’ Role Playing
Coming clean I’ve been a nerd for as long as I can remember. When I was ten years old, my parents bought me my first computer — a Commodore Vic20 — but I started playing Dungeons and Dragons with my neighbour around the same time. That was also around the time I started
Old Town Edinburgh Although today it has as many tourists as rats, Old Town caught my attention the moment I started researching Edinburgh. As you explore Old Town — or in my case, get lost — it’s not uncommon to walk past what appear to be four-story buildings built in the sixteen or Book
An Iconic Foe There are few more iconic foes in roleplaying than an undying wizard possessing remarkable cunning, access to a vast library of forbidden lore, and control over a web of allies the likes of which you’ve never seen. Of course, we’re talking about the Lich. Below is a quick Role Playing
Assessing an opponent I recently started a new campaign using the Legend in the Mist system. This system is completely new for my players. I've run one campaign using it before, but if I'm honest, I don't feel the experience was super successful because none of us Role Playing